Jun 28, 2005, 12:26 AM // 00:26
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#1
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Academy Page
Join Date: Apr 2005
Location: SoCal
Guild: Serenity Hall
Profession: Me/Mo
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Are 8 W/Mo's really the best group?
I'm no where near the Tomb, but I keep hearing stories about getting wasted by parties of 8 Warrior/Monks from Korea (I don't know if EU or USA is doing the same thing). Is this really the best party?
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Jun 28, 2005, 12:27 AM // 00:27
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#2
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Just Plain Fluffy
Join Date: Dec 2004
Location: Berkeley, CA
Guild: Idiot Savants
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Um, no.
__________________
Don't argue with idiots. They bring you to their level and beat you with experience.
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Jun 28, 2005, 12:28 AM // 00:28
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#3
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Banned
Join Date: Mar 2005
Guild: K A R M A
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Quote:
Originally Posted by Ensign
Um, no.
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Ensign is very new to guildwars, The truth is 8 w/mo's ARE the best group.
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Jun 28, 2005, 12:29 AM // 00:29
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#4
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Ascalonian Squire
Join Date: Jun 2005
Guild: Pirates of B B Q Bay [BBQ]
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I do tombs nightly, and have never, ever seen this. And even if it did appear, it wouldn't be hard to shut it down.(ward against melee anyone?:P)
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Jun 28, 2005, 12:32 AM // 00:32
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#5
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Banned
Join Date: Mar 2005
Guild: K A R M A
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Quote:
Originally Posted by Aziz
I do tombs nightly, and have never, ever seen this. And even if it did appear, it wouldn't be hard to shut it down.(ward against melee anyone?:P)
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Ward against melee doesn't work for balthazar's aura, if 8 warriors are on you with balth aura that's 176 DPS.
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Jun 28, 2005, 12:37 AM // 00:37
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#6
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Ascalonian Squire
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Quote:
Originally Posted by Ensign
Um, no.
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What he said.
StandardAI hasn't encountered enchantment removal yet.
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Jun 28, 2005, 12:40 AM // 00:40
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#7
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Krytan Explorer
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Quote:
Originally Posted by StandardAI
Ward against melee doesn't work for balthazar's aura, if 8 warriors are on you with balth aura that's 176 DPS.
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You should stop fighting NPCs!!!
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Jun 28, 2005, 12:44 AM // 00:44
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#8
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Frost Gate Guardian
Join Date: Mar 2005
Profession: Mo/Me
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I'm pretty sure I've played in a nearly all w/mo team before. If I could say one thing it would be that most of us took a bit of beating before we died, but it was a very poor group. If you all had different skills like charge, skullcrack, mend ailment, and lots of party defensives you'd probably do ok.
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Jun 28, 2005, 12:59 AM // 00:59
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#9
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Frost Gate Guardian
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StandardAI is saying stupid crap for the sake of saying stupid crap - no need to respond to that.
So Wa/Mos can take a beating - what does it matter when they have crap for energy and horrible offensive capability?
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Jun 28, 2005, 01:02 AM // 01:02
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#10
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Academy Page
Join Date: Apr 2005
Guild: Triple X {XXX}
Profession: Mo/
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two words: Mass Snares
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Jun 28, 2005, 01:17 AM // 01:17
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#11
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Banned
Join Date: Mar 2005
Guild: K A R M A
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Quote:
Originally Posted by Hammer_Slammer
What he said.
StandardAI hasn't encountered enchantment removal yet.
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Sorry, You can't reasonably disenchant 8 enemies.
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Jun 28, 2005, 01:22 AM // 01:22
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#12
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Frost Gate Guardian
Join Date: May 2005
Profession: W/N
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8 W/Mo's ? Well, blind them and kill them like flies.. or something.
Surely the most hyped build.. I bet every second person in GW has that build on the list. I thought of changing from 2nd prof Necro to Monk after ascension, but eventually didn't. Saw no benefit at all in doing so...
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Jun 28, 2005, 01:37 AM // 01:37
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#13
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Elite Guru
Join Date: Feb 2005
Location: Ottawa, the super awesome capital of Canada
Guild: iQ
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Quote:
Originally Posted by StandardAI
Ward against melee doesn't work for balthazar's aura, if 8 warriors are on you with balth aura that's 176 DPS.
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Standard AI is very new to GW and doesn't know about running
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Jun 28, 2005, 01:37 AM // 01:37
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#14
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Banned
Join Date: Jun 2005
Location: Chicago
Guild: the Bleeding Edge
Profession: N/Mo
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lmao not only is it not the best build it might be the worst. i want 1 warrior maz on any tomb team i am on. lmao 8 can you say bye bye in about 5 minutes?
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Jun 28, 2005, 01:39 AM // 01:39
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#15
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Banned
Join Date: Jun 2005
Location: Chicago
Guild: the Bleeding Edge
Profession: N/Mo
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Quote:
Originally Posted by StandardAI
Ward against melee doesn't work for balthazar's aura, if 8 warriors are on you with balth aura that's 176 DPS.
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rotflmao what he failed to mention is that BA only works for adjacent foes. casters will smack down a W/Mo for distance lmao
standart AI are you just trying to be foolish today?
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Jun 28, 2005, 01:42 AM // 01:42
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#16
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Lion's Arch Merchant
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Quote:
Originally Posted by StandardAI
Sorry, You can't reasonably disenchant 8 enemies.
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Yeah its called well of profane..
An all warrior build can be hard to beat but with the right preperation its quite easy, Keep em all blind, snare traps, Aegis, ward against melee, blurred vision. Theres a hundred ways to stop warriors. You can make it so the team doesnt strike a hit.
Last edited by Synthos; Jun 28, 2005 at 01:45 AM // 01:45..
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Jun 28, 2005, 01:43 AM // 01:43
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#17
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Krytan Explorer
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HOLY SMOKES IS EVERYONE WEARING THEIR SARCASM BLINDERS TODAY OR WHAT
Quote:
Originally Posted by StandardAI
Ensign is very new to guildwars, The truth is 8 w/mo's ARE the best group.
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READ THIS AGAIN
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Jun 28, 2005, 01:52 AM // 01:52
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#18
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Krytan Explorer
Join Date: May 2005
Guild: Awakened Tempest [aT]
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Quote:
Originally Posted by StandardAI
Sorry, You can't reasonably disenchant 8 enemies.
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For one thing, you don't need to disenchant 8 at once, unless your team can't target, in which case you probably won't win anyway. Second, any necro could take out those enchantments in seconds. Chillblains, Rend Encht., Strip Encht., Well of the Profane...
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Jun 28, 2005, 01:52 AM // 01:52
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#19
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Frost Gate Guardian
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Quote:
Originally Posted by DarrenJasper
HOLY SMOKES IS EVERYONE WEARING THEIR SARCASM BLINDERS TODAY OR WHAT
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Meh.
Quote:
Originally Posted by me, from earlier
StandardAI is saying stupid crap for the sake of saying stupid crap - no need to respond to that.
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The issue here is that with half-true comments like "you can't reasonably disenchant 8 enemies", combined with the presence of those who don't necessarily grasp the entire situation I can see people treating StandardAI's comments as more than just deliberate idiocy.
I am not entertained.
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Jun 28, 2005, 01:58 AM // 01:58
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#20
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Frost Gate Guardian
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well a full team of war/mo's is not being very diverse, and if the enemy sees that and if they are experienced they will know exactly how to move and where to stand...
But still we can sit here an examine a build all we want, but the truth is only about 60% of a good team is based on skills and characters, while 40% is actual teamwork and strategy.
A warrior team should know that they won't have to all focus fire on one target, and that they can split up as they please because the warriors do pretty decent damage and since they are melee they can pull together to block the enemies they choose and can in fact force the enemy to go where they want the to go.
But also there are many ways to dodge a warrior.... but if th warriors bring crippling and if they have a good plan to fight off conditions they should be fine.
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